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Top 10 d&d monsters
Top 10 d&d monsters




top 10 d&d monsters top 10 d&d monsters

A detailed guide on gameplay, rules, how to create a character, and more, it's a one-stop-shop for everything you need in order to begin your tabletop adventure. And if it were not for the next feat on my list, I would’ve put Sentinel at the top.Of all the D&D books out there right now, this one is arguably the most important. Even without Polearm Master, Sentinel is a very strong feat on its own. Unless your target has long reach as well, this combination can easily be abused.Īnd this is what makes this feat so powerful.

top 10 d&d monsters

Then you can attack them on your turn and move back 5 feet. When an opponent moves close to attack, you stop them 10 feet away, because of Sentinel and Polearm Master’s opportunity attacks. This will be your go-to move when you use a melee weapon with reach. Sentinel is the ultimate feat for keeping foes off your party members.Ĭombine this feat with Polearm Master and anything within 10 feet of you, simply can’t ignore you.Įven though you only get one reaction per turn, Polearm Master and Sentinel both give you so many conditions to trigger one, that you can easily control the pace of an the encounter. So if you land that hit, the target is not going anywhere.įinally, if a creature does happen to hit an ally and is within 5 feet of you, you can use a reaction to attack them. If that wasn’t good enough, enemies can’t disengage to avoid opportunity attacks. Make use of Bless, or find ways to get an advantage on your attack rolls to make the most of this incredible feat.īuckle up, cause Sentinel is one of the most powerful feats you can get if you’re playing a tank.Īnyone hit by your opportunity attacks is stopped by dropping their speed to 0. This feat is so good that you could make a Barbarian with as much Strength and Constitution as you can get, and only get Great Weapon Master, and you’ll still have one of the most dangerous builds available. Increasing the chance to land a critical hit and activating the extra attack from Great Weapon Master. Not only will Reckless Attack overcome the -5 penalty, but you’ll be rolling two d20’s for every attack. It’s insane when a Barbarian takes Greater Weapon Master, rages, and Reckless Attacks because of the advantage on attack rolls. If you land a critical hit or bring a target to 0 hit points, you can use a bonus action to do an extra melee attack.

top 10 d&d monsters

When using a heavy weapon, you can choose to give yourself a -5 penalty to your attack roll to gain a solid +10 damage. Now this feat is one of the most character-defining and well-loved feats in all of Dungeons & Dragons 5th edition.






Top 10 d&d monsters